Alchemist Class

"One who invaded God's territory."
Noting how the potion trade is just as viable as exceptional weaponry, the Alchemist strives to create potions and in the process discovers how to trap animals and plants in bottles for future use. In their pursuit of science, an Alchemist can learn how to create life and raise a Homunculus to fight alongside with. The Biochemist goes on to cement themselves within the War of Emperium with their terrifying acid concoctions. Driven with the urge to build proper fighting roles for themselves despite their lack of conventional weaponry, the Geneticist brings in a world of pain with a twist of creativity using their heavy carts and horrific plants to use against their opponents. Finally, the Biolo perfects their craft with biotechnology, able to create a slew of new plant-based creatures to protect them, and can infuse their acids with the elements to amplify their potent concoctions.
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