# Costume Enchanter

Overview

The Costume Enchanter offers a unique service that infuses costume equipment with magical enchantment that provide significant stat boosts and special effects. Unlike traditional enchantment systems, this service guarantees 100% success rate.

The enchantment system randomly selects from a pool of powerful enhancement that can dramatically improve your character's performance across various aspects including damage output, survivability, and utility benefits.

<figure><img src="/files/FVby4dF9lc6tImhgToRP" alt=""><figcaption></figcaption></figure>

#### Quest Requirements

| **Costume Enchanter** |                    |
| :-------------------: | :----------------: |
|    **Requirements**   |                    |
|       Base Level      |         Any        |
|   Class Restriction   |        None        |
| Equipment Requirement |  Must be equipped  |
|      **Location**     |                    |
|          Map          |      Main Hall     |
|      Coordinates      |      (92, 61)      |
|    **Service Type**   | Costume Enchanting |

#### How to Access

**Location & NPC**

* **NPC:** Costume Enchanter
* **Map:** Main Hall (mainhall)
* **Coordinates:** (92, 61)

**Cost Per Enchantment**

| Resource Type | Item Name (ID)                                                                                      |           Amount Required          |
| :-----------: | --------------------------------------------------------------------------------------------------- | :--------------------------------: |
|      Zeny     | -                                                                                                   |             10,000,000             |
|   Materials   | <p>Endless Tower Coin<br><img src="/files/LZc2v4DwvbI7fHEYicGE" alt=""></p>                         |                  2                 |
|   Materials   | <p>Mini Endless Tower Coin<br><img src="/files/JnDqwO0LKingmFUa0jFe" alt=""></p>                    |                  2                 |
|    Example    | <div><figure><img src="/files/AUZFqCMIJvfsGMK3P5Zx" alt=""><figcaption></figcaption></figure></div> | 1 type of Enchantment each Costume |

#### Enchantable Equipment Slots

**Available Costume Slots**

|           Item          | Equipment Type |
| :---------------------: | :------------: |
|  Costume Upper Headgear |    Head Top    |
| Costume Middle Headgear |   Head Middle  |
|  Costume Lower Headgear |   Head Lower   |
|     Costume Garment     |   Robe/Wings   |

#### Available Enchantments

**Basic Stats Enhancement**

|                                             Enchantment                                             |    Effect    |
| :-------------------------------------------------------------------------------------------------: | :----------: |
| <div><figure><img src="/files/mKyhdNRvvGqDd3QbOxwS" alt=""><figcaption></figcaption></figure></div> | All Stats +1 |

**Drop Rate Enhancement**

|                                             Enchantment                                             |     Effect    |
| :-------------------------------------------------------------------------------------------------: | :-----------: |
| <div><figure><img src="/files/Gl2DDdhFq140rvDwcglm" alt=""><figcaption></figcaption></figure></div> | Drop Rate +1% |
| <div><figure><img src="/files/3jJ7q70xhedkescgblWE" alt=""><figcaption></figcaption></figure></div> | Drop Rate +3% |
| <div><figure><img src="/files/ZSW49yZtTBjwES6CHuMN" alt=""><figcaption></figcaption></figure></div> | Drop Rate +5% |

**Utility Enhancement**

|                                             Enchantment                                             |        Effect        |
| :-------------------------------------------------------------------------------------------------: | :------------------: |
| <div><figure><img src="/files/wkqRd3z7snPYJbz4MMIn" alt=""><figcaption></figcaption></figure></div> | Weight Capacity +200 |

**Boss Damage Enhancement**

|                                             Enchantment                                             |      Effect     |
| :-------------------------------------------------------------------------------------------------: | :-------------: |
| <div><figure><img src="/files/IiOpDql8J9w3xJLX34rf" alt=""><figcaption></figcaption></figure></div> | Boss Damage +1% |
| <div><figure><img src="/files/KW6z3Tw88ElfsO7Tazap" alt=""><figcaption></figcaption></figure></div> | Boss Damage +3% |
| <div><figure><img src="/files/fowGG66T2GjyOII68f8y" alt=""><figcaption></figcaption></figure></div> | Boss Damage +5% |

**Monster Size Damage Enhancement**

|                                             Enchantment                                             |         Effect        |
| :-------------------------------------------------------------------------------------------------: | :-------------------: |
| <div><figure><img src="/files/fClKoloqPMmP6LSNmyj5" alt=""><figcaption></figcaption></figure></div> |  Small Mob Damage +1% |
| <div><figure><img src="/files/kkoDJidqcECAaj8FilCF" alt=""><figcaption></figcaption></figure></div> |  Small Mob Damage +3% |
| <div><figure><img src="/files/eoTBHXxiyTTsasLqB3jL" alt=""><figcaption></figcaption></figure></div> |  Small Mob Damage +5% |
| <div><figure><img src="/files/wIxtHn61alnV989iZROZ" alt=""><figcaption></figcaption></figure></div> | Medium Mob Damage +1% |
| <div><figure><img src="/files/QYCT5aAYgTp39H54DkRn" alt=""><figcaption></figcaption></figure></div> | Medium Mob Damage +3% |
| <div><figure><img src="/files/nfWrQ0wDqa4sP9nUo1gm" alt=""><figcaption></figcaption></figure></div> | Medium Mob Damage +5% |
| <div><figure><img src="/files/AlATtLGvqLSG54D5mTlq" alt=""><figcaption></figcaption></figure></div> |  Large Mob Damage +1% |
| <div><figure><img src="/files/Qsma7OEJZvE6sC9pSABe" alt=""><figcaption></figcaption></figure></div> |  Large Mob Damage +3% |
| <div><figure><img src="/files/ZxfrDH1k3P2mARFvZt1B" alt=""><figcaption></figcaption></figure></div> |  Large Mob Damage +5% |

**HP & SP Enhancement**

|                                             Enchantment                                             |   Effect   |
| :-------------------------------------------------------------------------------------------------: | :--------: |
| <div><figure><img src="/files/Dnv2Pby4odMuXIvjPkZI" alt=""><figcaption></figcaption></figure></div> | HP Max +1% |
| <div><figure><img src="/files/o8gUb4BtTDAswsQk7tyk" alt=""><figcaption></figcaption></figure></div> | HP Max +3% |
| <div><figure><img src="/files/aPgRKfZ3u6ZmLmLpQ37O" alt=""><figcaption></figcaption></figure></div> | HP Max +5% |
| <div><figure><img src="/files/oXF9MiYoiLQPyokuar2d" alt=""><figcaption></figcaption></figure></div> | SP Max +1% |
| <div><figure><img src="/files/d9u5JzE7gm3VdeZ7t1lX" alt=""><figcaption></figcaption></figure></div> | SP Max +3% |
| <div><figure><img src="/files/pMMgnN0qbUt2HkfqG0Mr" alt=""><figcaption></figcaption></figure></div> | SP Max +5% |

**Combat Enhancement**

|                                             Enchantment                                             |         Effect        |
| :-------------------------------------------------------------------------------------------------: | :-------------------: |
| <div><figure><img src="/files/IzeIZ2BKB6pLVZdgIAuT" alt=""><figcaption></figcaption></figure></div> | Demi-Human Damage +1% |
| <div><figure><img src="/files/DtFYaPiPXOOhckEjiuiC" alt=""><figcaption></figcaption></figure></div> |   Critical Rate +1%   |
| <div><figure><img src="/files/C8EbdbDgd4fU3YmDnex7" alt=""><figcaption></figcaption></figure></div> |   Critical Rate +3%   |
| <div><figure><img src="/files/5mfjlQhrByOXvIxGtjEc" alt=""><figcaption></figcaption></figure></div> |        ASPD +1%       |
| <div><figure><img src="/files/apNBGcijtRVWYd1D3eCw" alt=""><figcaption></figcaption></figure></div> |        ASPD +3%       |
| <div><figure><img src="/files/nLmEFmydl7en5GLvrp7x" alt=""><figcaption></figcaption></figure></div> |        ASPD +5%       |

**Attack Power Enhancement**

|                                             Enchantment                                             |  Effect  |
| :-------------------------------------------------------------------------------------------------: | :------: |
| <div><figure><img src="/files/1Y0aF76LYlJ5P19fdLpa" alt=""><figcaption></figcaption></figure></div> | MATK +1% |
| <div><figure><img src="/files/QppAUslgiimNWu5y8dqY" alt=""><figcaption></figcaption></figure></div> | MATK +3% |
| <div><figure><img src="/files/TJWiQ1GsGAKwO626oZyM" alt=""><figcaption></figcaption></figure></div> |  ATK +1% |
| <div><figure><img src="/files/Rsj62Q3mFpBpKxlSwf1Z" alt=""><figcaption></figcaption></figure></div> |  ATK +3% |

#### Enchantment Process

**Step-by-Step Guide**

1. **Equipment Check:** Ensure target costume is equipped
2. **Resource Verification:** Confirm you have required materials and zeny
3. **Item Selection:** Choose which equipped costume slot to enchant
4. **Cost Confirmation:** Review enchantment costs before proceeding
5. **Warning Acknowledgment:** Accept that refines and cards will be removed
6. **Payment Processing:** Materials and zeny are deducted
7. **Random Selection:** System randomly chooses an enchantment card
8. **Item Processing:** Original item is removed and re-created with enchantment
9. **Completion:** Enchanted item is automatically re-equipped

**Important Mechanics**

* **100% Success Rate:** All enchantments are guaranteed to succeed
* **Random Selection:** Enchantment cards are chosen randomly from available pool
* **Server Announcement:** Successful enchantments may be announced server-wide

#### Cost Analysis

**Resource Requirements (Per Enchantment)**

**Fixed Costs:**

* **Zeny:** 10,000,000 (10 million)
* **Endless Tower Coin (4200008):** 2 pieces
* **Mini Endless Tower Coin (4200010):** 2 pieces

#### Strategy Guide

**Pre-Enchantment Planning**

* **Item Selection:** Choose costume items you're willing to lose refines/cards on
* **Resource Preparation:** Ensure you have multiple enchantment attempts worth of materials
* **Backup Items:** Keep spare costume equipment in case of undesired results
* **Value Assessment:** Consider if potential enchantments are worth the cost

**Risk Management**

* **Refine Loss:** Accept that all refine levels will be permanently lost
* **Card Loss:** Understand that valuable cards will be destroyed in the process
* **Random Results:** Prepare for potentially undesirable enchantment outcomes
* **Cost Planning:** Budget for multiple attempts if seeking specific enchantments

**Optimal Usage**

* **Fresh Items:** Use unrefined, uncarded costume items when possible
* **Build Planning:** Consider which enchantments best complement your character build
* **Long-term Investment:** Focus on costume items you plan to use permanently
* **Enhancement Priorities:** Prioritize enchantments that provide the most benefit for your playstyle

#### Advanced Features

**Announcement System**

* **Server Notifications:** Successful enchantments are announced to all players
* **Recognition Value:** Provides server-wide recognition for achievements
* **Community Engagement:** Creates excitement around successful enchantments

**Quality Assurance**

* **Guaranteed Success:** No risk of failure or item destruction
* **Immediate Application:** Enchantments are applied instantly
* **Visual Effects:** Special effects accompany successful enchantments
* **Automatic Equipment:** No need to manually re-equip items

***

> 💡 **Pro Tips**
>
> * Save up materials for multiple enchantment attempts in one session
> * Research which enchantments provide the most value for your build
> * Consider the total cost versus benefit before enchanting expensive items

> ⚠️ **Critical Warnings**
>
> * Enchantment results are completely random - you cannot choose the outcome
> * The process costs 10 million zeny plus materials regardless of success

Ready to enhance your costume equipment with powerful magical properties? Visit the Costume Enchanter and transform your costume gear into legendary stat-boosting equipment!


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