🗼Endless Tower
The ultimate 100-floor instance challenge featuring increasingly difficult monsters, exclusive MVPs, and valuable rewards.
Overview
The Endless Tower is an instance with increasingly difficult set of challenges. Participating parties make their way up the 100 floor tower, with a special boss encounter against Entweihen Knothen on the 100th floor, and Naght Sieger afterwards.
Once on a floor, players are unable to go backwards; thus the only ways to leave the tower are to die and respawn, use a Butterfly Wing, or walk into a Warp Portal.
Quest Requirements
Endless Tower
Requirements
Base Level
Any
Party
Required
Zeny
10,000
Instance Cooldown
6 days 20 hours
Quest Name:
Endless Tower Effect
How to Enter
Step-by-Step Process
Visit Captain Janssen: In Alberta, talk to Captain Janssen and donate 10,000 Zeny
Journey to the Island: Listen to him and agree to be his first mate so he will bring you to the Endless Tower Island
Create Instance: After reaching the island, your party leader must speak with the Tower Protection Stone and generate the Endless Tower Dungeon instance
Enter the Tower: After an instance is created, the party will have five minutes to enter and up to four hours to finish the dungeon
Important Entry Notes
If in four hours they do not finish, all players in the dungeon will be warped out and sent back to their save points
Instance Cooldown starts individually for each party member that enters
A memorial dungeon instance cannot be created during the 6 hours preceding War of Emperium, until War of Emperium is over
Special Items & Mechanics
Ashes of Darkness
Each party member is given 2 Ashes of Darkness upon entering the tower. Ashes of Darkness are used to reenter the tower. They cannot be dropped, traded, Mailed or placed in Carts and have 0 weight, but can be sold to an NPC.
Re-entry System:
If a player is forced to leave the tower, they can re-enter by talking to the stone on the Misty Island again. An Ashes of Darkness will automatically be subtracted from the player's inventory
If the player has no more Ashes of Darkness remaining, he will not be able to reenter
The exit portal on the 1st floor will warp the player to the 51st floor if they have cleared the 50th floor
Floor Skipping
The Immortal Brazier on Floor 1 allows you to skip to higher floors:
Floor 26: With sufficient Ashes of Darkness
Floor 51: After clearing Floor 50
Floor 76: With additional progression
Restrictions
Disabled Skills
The following skills are disabled inside the tower: Teleport, Ice Wall, Snatch, Shield Reflect, Fiber Lock, Leap, Extreme Vacuum, Warp Bite, Reflect Damage, Sheltering Bliss
Item Limitations
There are no item use limitations, although items that cast one of the restricted skills will fail (such as Fly Wing)
Usage of the Kafra Shop item Token of Siegfried is still possible within the dungeon
Important Warnings
Warning: Taming any monster or killing the last monster on a floor with a mercenary will cause the instance to not register the kill, and the portal to the next floor will not open
Tower Progression
Floor Structure
Floors 1-25: Regular monsters and mini-bosses
Floors 26-50: Increased difficulty with stronger MVPs
Floors 51-75: High-tier MVPs and challenging encounters
Floors 76-99: Elite monsters preparing for final battles
Floor 100: Entweihen Knothen (First Final Boss)
Floor 101: Naght Sieger (Ultimate Final Boss)
Time Management
A window will appear showing pertinent time limits for the dungeon. If it is closed, it can be opened again using the shortcut Alt+B
4-hour maximum to complete all floors
5-minute entry window after instance creation
Multiple Runs Strategy
Rewards & Benefits
Valuable Drops
MVP Drop: All classic MVP drop are available and special coins except cards.
Rare Equipment: High-end weapons and accessories
Crafting Materials: Many of the MVP's ETC items
Final Boss Rewards
Entweihen Knothen (Floor 100): Exclusive drops and access to Naght Sieger
Naght Sieger (Floor 101): Ultimate rewards and completion recognition
Achievement Benefits
Server-wide recognition for completing high floors
Access to exclusive equipment and items
Prestige among the player community
Strategy Tips
Party Composition
Tank: High HP/DEF character for MVP tanking
DPS: High damage dealers for efficient clearing
Support: Healing, buffs, and utility skills
Crowd Control: Skills for managing multiple monsters
Essential Preparations
Consumables: Massive amounts of healing items
Equipment: Best available gear with proper cards
Coordination: Voice communication recommended
Time Planning: Schedule 4+ hours for full completion
Floor-Specific Strategies
Early Floors (1-25): Learn monster patterns and party coordination
Mid Floors (26-75): Resource management becomes critical
Late Floors (76-99): Maximum preparation and flawless execution required
Final Floors (100-101): Ultimate test of skill and teamwork
Important Notes
Cooldown System
6 days 20 hours individual cooldown after entering
Cooldown applies whether you complete or abandon the tower
Cannot participate in any Endless Tower instance during cooldown
💡 Pro Tip
The Endless Tower is the ultimate endgame challenge in RevoClassic Ragnarok Online. Success requires not just individual skill, but exceptional teamwork, preparation, and perseverance. Even reaching Floor 50 is a significant achievement worthy of pride!
Ready to face the ultimate challenge? Gather your strongest allies and conquer the legendary Endless Tower!
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